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Pixel art OCs: Danielle

Pixel art image of a white-skinned woman standing inside of a subway train.
she has gray side-shaved hair and yellow eyes. she’s wearing a necklace with a
heart shape on it, a purple shirt, a belt underneath that’s mostly hidden by her
hands, a gray skirt that wraps around a bit and has a petal-like shape closed by
buttons, stockings and casual purple shoes.

For the next character, I went with a more unusual aesthetic instead of going for “conventionally attractive” designs. I also wanted to try drawing a plus-sized character for once, and experiment with more complicated backgrounds and poses that aren’t just front-facing once again. The end result is Danielle. I like to imagine that she doesn’t care at all about the opinions of any fashion magazines and dresses according to her own preferences, which her friends happen to love.

Characters:

Pixel art OCs: Claire, part <3

Pixel art image of a white-skinned woman with red hair and green eyes. she’s
smiling and doing a heart shape with her hands. She’s wearing a white t-shirt,
blue somewhat baggy jeans and white socks.

One day, I also felt like drawing Claire in a more casual outfit doing a heart shape with her hands. Probably due to a simpler pose and outfit, it only took a single day.

Characters:

Pixel art OCs: Ashley, part 2

A white-skinned woman with blonde hair slightly sitting on a short brick wall, she’s wearing a white tank top, blue jeans with a belt and red
sneakers

Eventually I decided to rescale the 128x128 full-body characters to the same size as Claire and Konrad. In practice, this led to severe redrawing of their features. The girl in the tank top got the name Ashley.

Characters:

Pixel art OCs: Hannah, part 2

An orange-ish white-skinned woman with red glasses and black somewhat wavy
hair standing in front of a cliff facing the sea. she’s wearing a red jacket
with a white line in an inverted T shape and similar white lines on her wrists,
a white t-shirt below it, black pants, slightly visible white socks and black
shoes

Eventually I decided to rescale the 128x128 full-body characters to the same size as Claire and Konrad. In practice, this led to severe redrawing of their features. The girl with the jacket was named Hannah.

Characters:

Pixel art OCs: Konrad

A pixel art image of a white-skinned middle-aged man with blonde hair, wearing
a dark blue formal uniform with red rank markings on top, a logo with the letter
N on the right (left for the viewer) side, gray buttons and two silver-ish lines
at the end of the sleeves. Underneath the suit is a simple belt buckle and some
kind of electronic device. Below are dark blue pants and black
shoes.

Characters:

Pixel art OCs: Claire

Same character as before, except with a different-looking shirt. It is now
dark blue with gray grid lines running throughout, and the image in the center
of it now portrays three people in front of a cityscape: a black man with black
hair and a yellow vest, a white-skinned man with blonde hair, a blue headband, a
white tank top and jeans, and a white-skinned woman with black hair in a red
dress. All of them are raising their fists, as much as it is possible to show in
such a tiny space.

Characters:

Pixel art OCs: UFO 50 style face

A somewhat silly-looking blue-skinned alien girl with antennas poking out of
her head, but also elvish-like ears, big unusually-shaped all-white eyes, kinda
chaotic red hair and a red uniform that’s got a bit of a shoulder pad thing
going.

This was a rather quick attempt to draw something in the style of UFO 50, a collection of 50 original games by Mossmouth, all made in a style reminiscent of 8-bit console games, sharing a single 32-color palette.


Pixel art OCs: Hannah (yet unnamed at that point)

Pixel art image of a woman with yellowish white skin and black somewhat curly
hair standing near the edge of a cliff overlooking the sea. She’s wearing a red
bomber jacket with a white stripe on each sleeve and going through the bottom
and front in an inverted “T” shape, black pants, black shoes and white socks
visible between pants and shoes.

This one ended up looking a bit goofy in my opinion. I spent most of my attention on the jacket, which was slightly inspired by one I saw on my way from work.

Characters:

Pixel art OCs: Ashley (yet unnamed at that point)

Pixel art image of a white woman with blonde hair, a tank-top, blue jeans and
red sneakers slightly leaning onto a brick barrier

This is the first full-body image. I was (and am) still struggling with maintaining proper proportions and posing, which is part of why most of these images once again use front-facing perspective. Unlike most of these images, which use the PICO-8 palette, this one was an experiment with the Anb16 palette.

Characters:

Pixel art OCs: faces

Face of a white-skinned woman with gray hair

Was browsing through the community page of a game on Steam, happened to see someone’s profile pic of an elf-like character from some MMORPG with purplish gray hair, and it gave me a tiny bit of inspiration to draw something similar. I did make little pixel art portraits before, but these were usually in a front-facing perspective.


Face of a young black guy with cornrow hair making a V shape with his left
hand, as if lying on the ground and posing for a photo