Pixel art OCs: Claire

This is the first character I drew who actually got a name. This is the design I settled on at the end, but I actually had a few more, which you can see below.
History

At this point, I started both drawing these characters at a higher resolution and actually giving these OCs names, and this one was named Claire. The plain white background and clothes were a placeholder that I was using while figuring out how to properly draw things. The general workflow stayed the same – first freehand the face and basic pose as if i was drawing a stick figure, then gradually draw in the actual details – but the higher resolution was less forgiving of errors. On the other hand, I was finally able to draw someone’s hand without having to reduce the number of fingers, as is common in animation, as well as do realistic eyes properly.


Eventually I decided to give Claire a “retro video game”-styled outfit. The shirt got a design similar to that of a video game cartridge, while the skirt was instead styled after the connectors on a cartridge, with interleaving gray and yellow/golden stripes.

This one ended up resembling a weird mix between an NES and a Game Boy cartridge, with the central design being a slight modification of the Contra box art.

Then I decided to draw a different design for the shirt, styled after Streets of Rage instead. Sadly, cartridges for the 16-bit Sega console tended to have rather boring designs in and of themselves, so instead I took the grid pattern from the game boxes instead.