<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Thoughts on /dev/urandom's dev site</title><link>https://devurandom.xyz/tags/thoughts/</link><description>Recent content in Thoughts on /dev/urandom's dev site</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 20 Jan 2026 21:34:16 +0300</lastBuildDate><atom:link href="https://devurandom.xyz/tags/thoughts/index.xml" rel="self" type="application/rss+xml"/><item><title>Thoughts on differences between Western and Japanese home computer markets</title><link>https://devurandom.xyz/gaming/thoughts_on_western_and_japanese_home_computer_games/</link><pubDate>Tue, 20 Jan 2026 00:00:00 +0000</pubDate><guid>https://devurandom.xyz/gaming/thoughts_on_western_and_japanese_home_computer_games/</guid><description>&lt;p&gt;Okay, so last month (December of 2025), I saw a few screenshots of PC-98 games
and went wondering: &amp;ldquo;in comparison, why do &lt;em&gt;Western&lt;/em&gt; home computer games of the
same era (the kind that you&amp;rsquo;d see on an Amiga or Atari ST) tend to be so
&amp;lsquo;meh&amp;rsquo;-looking?&amp;rdquo;, in comparison to both console games of the same era and PC
games that would come out shortly after games like DOOM would prove the PC was
actually a viable mainstream gaming platform?&amp;quot;.&lt;/p&gt;</description></item></channel></rss>